Furniture design software Design Sintez

Kitchen furniture - step by step

Painted design
Painted project
Schematic view
Schematic view

Basic rules:

  • А/ The cabinets must be inserted from left to right direction, on a clockwise direction. Each next cabinet  picks up to the previous one.
  • B/ If you will generate the price offer on a basis of the created job or will use an automatic cutting, the option Create element nomenclature in the forms must be marked.

Succession of operations:

  1. Open new drawing.
  2. Save the drawing under a user name. From Command manager choose  Save new drawing - form.
  3. Generate the room - Command manager -->  Room generating
  4. Enter a value for Units position from all room walls in the dialogue window Insert  units-->Parameters  by default ( Press the button which is taking place above icons for a choice of room model). You can add a personal distance for each wall, too.
  5. Generate the base cabinets. Add cabinets from  left - > to right direction
    Start operation Insert units from Vertical menu. Open the dialog Cabinet from section Generating of multielement unit.
    Generate Cabinet 1 - At its generating  choose to generate it without top (in the preview of the joint type,press the button Top). Click on button Rails  and set the generating of a rails,in this case- Vertical rails. Enter the shelves's number into the field Number of shelves (section Shelves,Drawers and Rods).

    Cabinet 2- Creates in module Cabinet too. Despite, here there are 4 drawers. Turn off the generating of the cabinet top and choose the creation of horizontal rails toward the cabinet. Into the field Number of shelves (section Shelves,Drawers and Rods) enter the value 4 and click the button Parameters. Let's create a combination of drawers with fronts to them (one-36cm. and three-12cm) as an example. Consecutively enter: for the first shelf mark the option Drawer and set it parameters - Distance below=0, Box's height =30 and Front's height=36. 

    The drawer's depth will sets to the next closer smaller standart slider's length depending on the free internal volume of the unit. For the second one mark again the option Drawers. The distance below automatically will be recaculated toward the height of the previous entered fronts, Box's height =9 and Front's height=12cm. In analogous way are given the parameters of the rest two drawers.

    Cabinet 3 and Cabinet 4 - They are generating in the same way like Cabinet 1.

    Cabinet 5 generates such as Cabinet 2 ( the difference is that Cabinet 5 has a drawer and a shelf). In section Shelves without partitions enter Number of shelves=2. Sellect the option Edgeband and click Parameters. In the opened dialog uncheck the option Proportional division and enter the shelf's position  and  front distance. For the second element  mark the option Drawer.  For it enter Distance below, Box's height and Front's height.

  6. Insert the horizontal worktop, wall panel and sink -Load  module Kitchen worktops and sinks. Enter sink cabinet sizes as follows:  Length (equal to the whole length of base cabinets,over which there will be the worktop); height (equal to the height of the cabinets + worktop's thickness); Depth,equal to the depht of the cabinets. Choose the sink model and set it  as left position. In sections  Add plinths and Add wall panel check the option Back. Press the button Create and specify  the back left point of the first cabinet by  left mouse button.
  7. Baseboard

    There are 2 ways for baseboard insertion:

    • Each cabinet generates with a own baseboard. In such case you already have put it. See next step In this case each baseboard generates its own element nomenclature.
    • The baseboard addes as one element for all cabinets. In this case creates common element nomenclature for its length.

    You can make this as generate cabinet with length,equal to the general length of all cabinets.Turn off all cabinet elements ,excepting the baseboard. Press button Create and in the job point with left mouse button  the back left point of the first cabinet.When you use this method,you have to raise all units in the job with the baseboard height  in advance.

  8. Cabinet 6 – Case for oven

    Load module Insert  units. In section Generating of multielement unit choose the module Cabinet .Set a position of case " On Z ". Otherwise the cabinet will be generated on a room floor level.

    You can generate Cabinet 7 by similar way.

    Insert oven - Open the module  Insert  units. Mark a unit in the library with ready units (look the left side of the form). Enter value into the field " On Z ". If it  is necessary change some of the unit sizes. Press  Add. Specify a insertion point  (press the left mouse button to specify). All other units from library can be added by same way - rangehood, interior elements, etc. 

  9. Create  the lighting panel. Use Insert units - > Additional elements - > Rectangular element.  Do not forget to set to it a layer for rendering.
    By similar way you can generate the vertical element under it (pos. 9) and shelf (pos. 10)
  10. Use module Addition of doors/ fronts and handles to add doors to cabinets. From the Vertical menu choose Add-delete. Here are used doors model D7 .

    Cabinet 1-Mark an option Insert doors. Click the button 1 Door.The  fields for sizes and position of doors fill in automatically. Press Add units button. Opens the window Doors to choose model. Press the mouse left button on its image and then press Generate door.

    Cabinet 2 – Here doors are added on two stages.

    In this case we will add two type of doors: first is 30cm. (wood), second and third - 14cm. (blue) and fourth with height  14 cm (wood).
    Let's begin with blue doors - 2 and 3.

    Choose an option Insert doors. Enter the doors' sizes. To sellect a value into fields for editing, set the mouse index before number. The index becomes an pointer. Press the left button to mark the value in this field. The position and distances of doors are set in relation to a cabinet base point - bottom left. In this case you must enter:


    for 2- nd door - Length equal on cabinet length; height 14 cm. and Position on Z=30 cm.
    for 3-rd door - Length equal on cabinet length; height 14 cm. and Position on Z= 44 cm.
    Press the button Adds units, choose door model and press Generate door button.

    Add wood doors - Press the button Cabinet again. Choose an option Insert door and enter:

    for 1- st door - Length equal on cabinet length; height 30 cm. and Position on Z=0 cm.
    For 4  th door- Length equal on cabinet length; height 14 cm and Position on Z=58 cm  ( 2*14+30=58).


    Press Adds units and choose door model. Change the layer names of layers for colouring. Thus you can connect these doors with other colour (texture) in comparison with doors 2 and 3. Then press the button Generate door.

    Cabinet 3 and Cabinet 4 – The doors can be added by a similar way as Cabinet 1. Before pressing the button   Generate door check up the names of layers because the doors have various colour (layers).

    Cabinet 5 – The doors are added by a similar way as  Cabinet 2.

    Cabinet 7 – The doors are added by a similar way as Cabinet 1,3 and 4.. The most suitable model is DE.

  11. Handles addition - Command manager ---> Addition of doors/ fronts and handles- > Handles Add/Change

    Choose from the list those doors, by which you want to add the horizontal handle, choose model of the handle from the menu and press Adds units. Use the button CTRL for a choice of some doors simultaneously. Hold the button pressed and mark the doors, necessary to you. If it is necessary, correct manually their position. It is recommendatory the button ORTHO to be active.
    The vertical handles add by similar way.

  12. Rendering-
    • Choose textures and connect them with chosen layers in the project. (Manager of operations and commands ---> Texture libraries)
    • Add light sources in the drawing. From the Manager of operations and commands  load window  Colouring the drwaing - > Light sources - user's system
    • Create and save a view  for drawing rendering - Set a view front and activate a mode Camera. Create a view and save  it (Manager of operations and commands  - > Views). You can use operation User view too. Do not forget to set a mode "perspective" (Projection - > perspective). 
    • Load the renderinig (Command manager ---> Render a job.  Select desination and quality for rendering and click on Render.
    • Save the coloured image.The way of saving depends on the destination for rendering - in a render window or on the screen - and it's described in page  Coloring of the job.
    • To view the saved  file, open again module Open drawing FORM. Mark an option jpg/bmp into a field Preview  and press the right button on it  to see its full-screen  image. The repeated pressing of the button minimizes it



Basic methods for positioning of objects in the drawing

Cabinet positioning - active OSNAP.


Start with first left (corner) cabinet and intercept to it all next cabinets (in view top)  left --- > to right for horizontal and from above -> downwards for vertical at  -shaped or -figurative kitchen design of the kitchen. For exact positioning of first base and wall cabinet in the drawing you can use operation Opreations with  units - > Change  position from the vertical menu or in the form Insert units - > Parameters for control of capacity of units in room  include an option The automatic control for capacity of units in main room At positioning of units (if use points of intercepting ) you will keep a position everyone previous in coordinate system, by which you pick up.  So it will be not  necessary  to change a view for changing of position of unit. This succession of operations for creating of the project is unrequired. It is only recommendatory



At addition of the first wall cabinet  must be changed its position on X, Y and on Z (distance from a floor  level). It is necessary to have in view  base, which change position of wall cabinets  from a level of a floor too.Certainly, you can set its position On Z when you  generate it.  In a consequence you can change a position of everyone individually, changing a view, to delete and to add units.The method of  the dragging for change of a position saves a position of unit On Z in coordinate system, creating deviations  It can become the reason for inexact positioning.  Therefore at its  initial addition in the drawing pick up it to closest unit and then use a method of  the dragging. For intercepting of units, the button OSNAP in the status bar of the AutoCAD must be active.


Doors generating - Manual positioning at active button OSNAP. Examples for methods of intercepting of doors in different views and for different kinds of objects.

View Top

Door to a cabinet
View  southwest

Door to a cabinet
View top

Door to a door
View  southwest

front to front (door)
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