Furniture design software Design Sintez
Colouring of job
The purpose of the module is to
quick and easy adjustment of the quality and parameters of rendering.
It uses user combinations of parameters, which are choosing through the
respective buttons. Some render
presets are normally tailored for relatively quick, preview renderings.
Others might be created for slower but higher quality renderings.
At loading module there is a
check for not connected layers with textures and loads a list in the
lower end of dialogue with purpose of stop rendering if there are such.
quality - This preset offers a good balance between quality and
render speed. It is suitable for quick
renderings , without requirement for high quality. For fastest
rendering speed, use the button Medium
quality. Higher values of parameters increase reflex light in
premise and increase the time for processing.
- This render preset is used for high quality, photo-realistic rendered
images and takes the longest to process. Since this preset is
used for final renderings. Higher values
of parameters increase reflex light in premise and increase the time
The possible render destinations are:
- Viewport - If you
choose Viewport, anything that is currently displayed in the viewport
render only fixed area of the screen , click the button Render window and then start
rendering (button Coloring).
Set the area in the working screen ,which you
want to render by selecting a rectangular area from it and wait till
render process finish.
- Render window-
Rendering executes in separate dialogue Render. You can enter a new
value in the height field either by entering the new value into the
fields Window height and Window width.
You can set the height
anywhere from 8 to 4096. When button in front of the fields is
active (button with chain), at changing one of the sizes the size in
the other one field will be calculated proportionally automatically.
You can choose from the list too. It contains inventory with
proportionally calculated sizes on the active work dialog with purpose
saving the adjusted view. They load with left mouse button.
The Render Window is divided
into the following
- Image -
Displays the rendered image.
- Statistics - On
the right side of Image; shows
the current settings used for the rendering.
At the bottom; provides a recent history of images rendered from the
current model and a progress meter to display rendering progress:
- File name of the
rendering and its dimensions.
- View name that is
rendered. If no named view
used, the view is stored as Current
- Render time measured in hours : minutes : seconds.
- Name of the render
preset used for the rendering.
- A status bar, echoes
progress of the rendering
Saving of the rendered image
in a viewport - Click right mouse button on a working screen.
Loads window Command manager.
Click the button Save a drawing in
graphic file (button with camera). After the end of
operation will be displayed a message on the screen. To look at saved
file, load Open
a job. In
check option jpg/bmp ,to see
already saved image. Press right mouse button over it ,to see it as
full screen image. Right mouse button again minimizes it.
in a Render WIndow
- When the option Save image to a file
is checked, the painted image will be saved automatically in system of
the program. This way it can be seen and loaded for additional
processing using the module Open job.
- When the option Save image to a file isn't checked
Select File ---> Save from Horizontal menu.
Specifiy the file name and location where the rendered image will be
stored. Select file type from the drop-down list Files of type.
You can save the image to one of the following file formats: BMP, TGA, TIF, PCX, JPG, or PNG.
This way of
rendering and saving the image find application in creation of icon of
unit or template, where is needed to point path for saving.
The RENDER button begins the rendering
process and displays the rendered image.You can cancel a rendering
by pressing the ESC key.
closes the dialogue without saving the changes and cancels the
Click on the button to extract and
send necessary files for coloring of the current job to the program
server. The sent by you job will be
colored automatically and your computer will be free to work. The
rendering makes on the base of the made by you settings (connected
layers with materials, texture settings, rendering settings). The
rendered image will be sent to you back. It is saved in the job's
folder and you can load and see it opening module Open job (select the job in the list and enable
the option bmp/jpg). When it's received you will see a message during
loading module Command manager.This service is
enabled only for users, which have an additional contract with Sintez Soft Ltd, owner of Design Sintez software.
page DS User's