Furniture design software Design Sintez

Colouring of job

The purpose of the module is to provide quick and easy adjustment of the quality and parameters of rendering. It uses user combinations of parameters, which are choosing through the respective buttons. Some render presets are normally tailored for relatively quick, preview renderings. Others might be created for slower but higher quality renderings.


render

At loading module there is a check for not connected layers with textures and loads a list in the lower end of dialogue with purpose of stop rendering if there are such.



Render quality

Medium quality - This preset offers a good balance between quality and render speed. It is suitable for quick renderings , without requirement for high quality. For fastest rendering speed, use the button Medium quality. Higher values of parameters increase reflex light in premise and increase the time for processing.

High quality - This render preset is used for high quality, photo-realistic rendered images and takes the longest to process.  Since this preset is used for final renderings. Higher values of parameters increase reflex light in premise and increase the time for processing.



Render destination

The possible render destinations are:

  • Viewport - If you choose Viewport, anything that is currently displayed in the viewport gets rendered.To render only fixed area of the screen , click the button Render window and then start rendering (button Coloring). Set the area in the working screen ,which you want to render by selecting a rectangular area from it and wait till render process finish.
  • Render window- Rendering executes in separate dialogue Render. You can enter a new value in the height field either by entering the new value into the fields Window height and Window width. You can set the height anywhere from 8 to 4096. When button in front of the fields  is active (button with chain), at changing one of the sizes the size in the other one field will be calculated proportionally automatically. You can choose from the list too. It contains inventory with proportionally calculated sizes on the active work dialog with purpose saving the adjusted view. They load with left mouse button.
    The Render Window is divided into the following three panes:
    • Image -  Displays the rendered image.
    • Statistics - On the right side of Image; shows the current settings used for the rendering.
    • History- At the bottom; provides a recent history of images rendered from the current model and a progress meter to display rendering progress:
      • File name of the rendering and its dimensions.
      • View name that is being rendered. If no named view is used, the view is stored as Current view.
      • Render time measured in hours : minutes : seconds.
      • Name of the render preset used for the rendering.
      • A status bar, echoes the progress of the rendering process.

Saving of the rendered image

Rendering in a viewport - Click right mouse button on a working screen. Loads window  Command manager. Click the button Save a drawing in graphic file (button with camera). After the end of operation will be displayed a message on the screen. To look at saved file, load Open a job. In field Preview check option jpg/bmp ,to see already saved image. Press right mouse button over it ,to see it as full screen image. Right mouse button again minimizes it.

Rendering in a Render WIndow

  • When the option Save image to a file is checked, the painted image will be saved automatically in system of the program. This way it can be seen and loaded for additional processing using the module Open job.
  • When the option Save image to a file isn't checked -  Select  File ---> Save from Horizontal menu. Specifiy the file name and location where the rendered image will be stored. Select file type from the drop-down list Files of type. You can save the image to one of the following file formats: BMP, TGA, TIF, PCX, JPG, or PNG.

This way of rendering and saving the image find application in creation of icon of unit or template, where is needed to point path for saving.

The RENDER button begins the rendering process and displays the rendered image.You can cancel a rendering by  pressing the ESC key.

Cancel closes the dialogue without saving the changes and cancels the operation.

export- Click on the button to extract and send necessary files for coloring of the current job to the program server. The sent by you  job will be colored automatically and your computer will be free to work. The rendering makes on the base of the made by you settings (connected layers with materials, texture settings, rendering settings). The rendered image will be sent to you back. It is saved in the job's folder and you can load and see it opening module Open job (select the job in the list and enable the option bmp/jpg). When it's received you will see a message during loading module Command manager.This service is enabled only for users, which have an additional contract  with Sintez Soft  Ltd, owner of Design Sintez software.


ENMain page   DS User's guide